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One of the preset boards in Smiles & Frowns is called “Teacher’s Helper”, and it’s meant to do exactly that. But what it can really do to make a teacher’s life easier may surprise you.

Let me explain, because it may give you a chance to help a teacher out.

First of all, I’m sure we all are familiar with star charts in the classroom. Teachers used them when we were kids, and they still use them today. It’s one of the most important places to work on behavior, in fact.

So when we were putting together Smiles & Frowns, we created a board built for the classroom, too, focused on completing assignments, following rules, good classroom and hallway behavior and those sorts of things. You download the app and can see it right here:

https://itunes.apple.com/us/app/smiles-frowns/id1058499314

TeacherGiveSmilesI thought it could help teachers replace those big old boards with the marvels of modern technology. And maybe it could. But then I showed it to my sister.

My sister is a teacher in the midwest. She’s kind of a Super Teacher, actually. She’s well-respected, has been honored with awards, is incredibly experienced, and is completely unafraid to tell me what I don’t know. And what I didn’t know was this…

On top of everything else they do, many teachers also have to put together two or three individual behavior plans for individual students in every single classroom. These plans are meant to help particular kids overcome particular challenges with their behavior, and their progress is something that needs to be regularly reviewed with parents and counselors.

It’s an awesome thing that they do for our kids, but it also can become an incredibly time-consuming part of their already overloaded day. Can you imagine?

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My sister told me that this is where Smiles & Frowns could really help.  A teacher could very easily create a custom a board for every student that needs an individual behavior plan. Then all the best features of Smiles & Frowns – all the easy ways to mark behaviors, manage rewards, review progress, and even invites parents to sync with their child’s board – could really come through to save that teacher some time

The big board in from of the class stays, but Smiles & Frowns still can help that teacher in a whole different way. Now there’s the marvels of modern technology for you.

So, on behalf of my Super Teacher Sister, I’d like to hand out this little assignment today.

Please tell the busy teachers in your life about the Smiles & Frowns app. Present it like a shiny red apple. Maybe it’s exactly what they’ve been looking for.

Maybe you’ll be the Teacher’s Helper today.

Good luck out there, and hurray for teachers!

– Tommy G from Smiles & Frowns

To install Smiles & Frowns for free, just click here!

 

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If you’re a parent, you've been here before. On some fridge, on some wall, at some time, you’ve put together some kind of rewards chart to help get your kids on the road to good behavior.

Everybody does it so, a few years back, we did, too. But we never imagined that our little system – which we called Smiles & Frowns – would keep evolving through our three kids. Or that so many friends would ask to “borrow” it. Or that we’d eventually turn it into an app for iPhones and iPads.

(Install it for free here!)

Welcome to Smiles & Frowns! The app is new, but the reaction has already been great. People are finding it. Parents around the world have installed it. Some even think it’s a game changer.

We’re certainly not ready to make that last claim ourselves yet, but we can tell you that Smiles & Frowns is different. It’s loaded with features that no other apps have. Things we hope parents and teachers will love.

Here are the six biggies:

Potential game-changer #1: The 5Cs of Positive Reinforcement

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As our original board evolved, we started to see that a good system had to support five key things to succeed: clarity, consistency, collaboration, consequence and a sense of challenge for the kids. We even started calling these the “5Cs “ of success.

No other app is built around an approach like this. They’re not features, but the 5Cs absolutely told us what features to make. More importantly, they give parents a bit of a roadmap for success. (read more here)

 

Possible game-changer #2: Powerful Preset Boards

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Most rewards chart apps start with the child and move out. You have to manually attach behaviors, one after another, to kid after kid. It can take forever.

We start with the board and move on. Pick a focus, add your people and get going in seconds. Our pre-set boards include the all-purpose Around the House, deep dive boards like Study Time, Manners Please and Chores & More, and even a board for the classroom called “Teacher’s Helper”.

Every board can be tweaked as you like, and you can always start from scratch. You can even switch between different boards to focus on different behaviors.

 

Probable game-changer #3: Easy Collaboration with Automatic Sync

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With other apps, you put your kids on the board and that it. With ours, it’s just the beginning. After adding your kids, you can also invite a spouse, the nanny, your granny or anyone else to your board, making collaboration easy.

Everyone is linked and automatically synched to your board. No Dropbox, no iCloud. Every Smile, Frown or Reward is marked by who gave it and when. This gives your kids one set of rules and ones set of expectations. Good behavior becomes a team effort.

 

Promising game-changer #4: A Unique Formula for Success.

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Early on, we realized that just rewarding good behavior was only looking at half of the picture. So we let kids earn both smiles and frowns, and made the difference between the two their rewards buying power.

That’s the formula: Smiles – Frowns = rewards-buying power.

It’s a simple game that kids get easily – and start playing right away. They realize that their rewards-buying power can go up or down, so consequence takes over. Soon, they start owning their behavior, trying to do more of the good behavior and less of the bad, to earn as many rewards as they can.

 

Conceivable game-changer #5: Rewards Made Easy

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With rewards, there’s an old rule of thumb: whatever works, works. But you still have to organize things so expectations are clear. So we’ve boiled rewards down into four simple categories: Money, Time, Treats and Goals. Every reward has its own value, so an “economy of behavior” quickly starts to form.

We’ve included a preset value for each kind of reward, but creating your own can be done in seconds. A Nerf gun for 80 Smiles? Extra screen time for 20? A handful of Skittles for 10? Hey, whatever works, works…

 

 

Hopeful game-changer #6: A Clear View of Results

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Lastly, we spent a lot of time building out a simple, clear way for you to review performance with your kids. You can review everything by day, by behavior or across all your boards. You can export reports, save them and share them.

You can really see what is going on.

Why did we do this? Partly, so kids could see the Consequence of their behavior. Partly, to give results a little Clarity. Partly, to help you stay on top of it all Consistently. Partly, to keep kids revved up on the Challenge.

But mostly, it all goes back to Collaboration.

 

If Smiles & Frowns ever does become a game changer, it’ll be because it changes the game for you. The app itself is just a tool on a phone or a tablet. The real goal is to go beyond the device by supporting personal engagements and regular conversations with your kids about their behavior in a fun and positive way.

Now that would be worth a Smile or two.

To install Smiles & Frowns for free, just click here!

 

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At the heart of Smiles & Frowns is a simple formula that matters a lot: Smiles – Frowns = Reward-buying power. To tell you why it matters, I have to back up a bit.

When it was time for us to start working on behavior with our kids, we instinctively wanted to take a “positive” approach. Most parents do, right? So we started out by simply trying to encourage the good behaviors, givingSmiles that could earn rewards.

But something was definitely missing. What about those things – like burping the alphabet at 110 decibels at the dinner table night after night – that you just can’t ignore? You want to do something to recognize that moment, but you still don’t want to be negative.

Well, that’s when we decided to make it so kids could earn both Smiles and Frowns, and we’d let between the two become their reward-buying power. Suddenly, something clicked. Suddenly, the kids really started wanting those Smiles and worked hard to get them.

Why? Because we had unknowingly created an economy of behavior, which really changed everything.

Now, Smiles and Frowns were working together to create an actual, predictable value across all of their behavior. A real consequence was now being tied to their all of their actions in a way that added up, so they started owning them more.

(We’ll take more about Consequence, which is one of our 5 Cs, in later posts.)

Smiles & Frowns also became a game kids could easily understand. They realized that their behavior could make spending power that can go up or down, and quickly started maximizing their Smiles and minimizing Frowns to get more rewards.

And now, we had a way to mark bad behaviors, but still keep everything in the land of positive reinforcement. Nothing was ever taken from them (a negative reinforcement thing) unless they took it from themselves. The power was all theirs.

And so they set to it. They simply began to do more of the good things and less of the bad things, so they could earn more rewards, which then positively reinforced… doing more of the good things and less of the bad things. How about it?

Smiles – Frowns = Reward-buying power. It’s a simple formula that means a lot.

 

Install Smiles & Frowns and see what you think.

https://goo.gl/CnkB40